This book is ideal for developers who know C/C++ languages, have some basic familiarity with graphics programming, and now want to take advantage of the new Vulkan API in the process of building next generation computer graphics. Some basic familiarity of Vulkan would be useful to follow the recipes. OpenGL developers who want to take advantage of the Vulkan API will also find this book useful.
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Creators
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Publisher
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Release date
April 28, 2017 -
Formats
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OverDrive Read
- ISBN: 9781786464705
- File size: 12250 KB
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EPUB ebook
- ISBN: 9781786464705
- File size: 13008 KB
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subjects
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Accessibility
No publisher statement provided -
Languages
- English
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